#include "SceneDrawable.h"


SceneDrawable::SceneDrawable(void)
{
	SetVisible(true);
	
}

SceneDrawable::~SceneDrawable(void)
{

}

bool SceneDrawable::IsVisible()
{
	return visible;
}
void SceneDrawable::SetVisible(bool visible)
{
	this->visible = visible;
}
